Innovative Educational Technology: The Impact of an Interactive Video Game on History Teaching for Basic Education Students and its Link to Cultural Identity in Migration Contexts
| dc.contributor.author | Aguayza-Mendieta, Carlos | |
| dc.contributor.author | Chávez-Jara, Patricio | |
| dc.contributor.author | Sánchez-Sánchez, Richard | |
| dc.contributor.author | Villacrés-Pumagualle, María | |
| dc.date.accessioned | 2023-12-20T20:12:49Z | |
| dc.date.available | 2023-12-20T20:12:49Z | |
| dc.date.issued | 2023 | |
| dc.description.abstract | This article presents a study on how the creation of a video game to teach history in basic education students strengthens learning and serves as an interactive edu-cational resource for teachers, transforming the traditional approach to teaching. This generates a greater interest of students in learning, considering the im-portance of maintaining links with their culture of origin in the formation of their identity when facing migration. The study was divided into three phases: an ex-ploratory investigation in the Pablo Arturo Suarez educational unit, the develop-ment of the video game using an agile methodology with an adaptive algorithm that modifies the content according to the player's progress, and finally, the evalu-ation of a specific group of students. The results demonstrated a 27.78% increase in students' knowledge compared to the conventional method of learning. | es |
| dc.identifier.uri | https://migrationletters.com/index.php/ml/article/view/3797/2530 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.14809/6116 | |
| dc.language.iso | eng | es |
| dc.publisher | Migration Letters. Volume 20, Pages 475 - 490 | es |
| dc.rights | openAccess | es |
| dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | es |
| dc.title | Innovative Educational Technology: The Impact of an Interactive Video Game on History Teaching for Basic Education Students and its Link to Cultural Identity in Migration Contexts | es |
| dc.type | article | es |
