Serious Games Created for Cognitive Rehabilitation: A Systematic Review

dc.contributor.authorRamos-Galarza, Carlos
dc.contributor.authorGarcía-Cruz, Patricia
dc.contributor.authorBolaños-Pasquel, Mónica
dc.date.accessioned2024-08-08T14:23:42Z
dc.date.available2024-08-08T14:23:42Z
dc.date.issued2024
dc.description.abstractCognitive rehabilitation is a process by which people who have suffered some type of brain impairment recover their mental abilities. This type of treatment has classically been carried out with concrete materials of pencil and paper, however, currently the use of technology has provided a significant contribution to improve the motivation and interest of patients involved in this process. In this research, a systematic review of the main studies that have generated some type of technology for the cognitive stimulation and rehabilitation process was carried out. In the collection of studies, 24 published articles were found that allowed understanding aspects such as sample size, age, gender, countries, continents, type of interventions and the main technological developments that have been developed in recent years in favor of cognitive stimulation and rehabilitation. The results are discussed in relation to the importance of conducting this type of studies in favor of the treatment processes and the need to improve the quality of the treatment processes
dc.identifier.urihttps://link.springer.com/chapter/10.1007/978-3-031-61947-2_11
dc.identifier.urihttps://hdl.handle.net/20.500.14809/7043
dc.language.isoenges
dc.publisherCommunications in Computer and Information Science. Volume 2115 CCIS, Pages 94 - 103es
dc.rightsopenAccesses
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/es
dc.titleSerious Games Created for Cognitive Rehabilitation: A Systematic Reviewes
dc.typearticlees

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