Augmented Reality Teaching Resources and Its Implementation in the Teaching-Learning Process

dc.contributor.authorCóndor-Herrera, Omar
dc.contributor.authorAcosta-Rodas, Pamela
dc.contributor.authorRamos-Galarza, Carlos
dc.date.accessioned2022-06-19T23:06:03Z
dc.date.available2022-06-19T23:06:03Z
dc.date.issued2021
dc.description.abstractThis work presents a revision of possible applications of the augmented reality in the scholar context, such as the utilization of augmented reality to improve reading comprehension or its application in geometry learning and many others. At the same time, as a contribution to the research field, there is a proposal about the design and development of didactical resources that count with augmented reality objects, images, or illustrative graphs, as well as multimedia videos to improve the teaching-learning process of various academic topics.es
dc.identifier.urihttps://link.springer.com/chapter/10.1007/978-3-030-80000-0_18
dc.identifier.urihttps://hdl.handle.net/20.500.14809/3228
dc.language.isoenges
dc.publisherLecture Notes in Networks and Systems. Volume 269, Pages 149 – 154. AHFE Conference on Human Factors in Training, Education, and Learning Sciences, 2021. Virtual, Online. 25 July 2021 through 29 July 2021es
dc.rightsopenAccesses
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/es
dc.titleAugmented Reality Teaching Resources and Its Implementation in the Teaching-Learning Processes
dc.typearticlees

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