Virtual Learning Objects’ of Math Educative Process

dc.contributor.authorCóndor-Herrera, Omar
dc.contributor.authorJadán-Guerrero, Janio
dc.contributor.authorRamos-Galarza, Carlos
dc.date.accessioned2022-06-20T18:38:12Z
dc.date.available2022-06-20T18:38:12Z
dc.date.issued2021
dc.description.abstractNowadays, we are facing rapid educational and technological era, therefore there is increased need to highlight the connection for teachers to rediscover improved teaching-learning processes. The actual educative processes are being developed in virtual learning environments, offering flexible, far reaching distance learning, and better tools for teachers and students in the 2.0 web, this has allowed discovering countless opportunities to improve learning environments, offering students an education that responds to the reality where they can flourish, innovate and develop. The present research brings up as its objective the analysis of the implementation of virtual learning objects in learning math, and as a result, the creation of an innovator technological proposal in the process of teaching-learning.es
dc.identifier.urihttps://link.springer.com/chapter/10.1007/978-3-030-58282-1_31
dc.identifier.urihttps://hdl.handle.net/20.500.14809/3303
dc.language.isoenges
dc.publisherAdvances in Intelligent Systems and Computing. Volume 1269 AISC, Pages 192 - 197. 3rd International Conference on Human Systems Engineering and Design: Future Trends and Applications, IHSED 2020. Pula. 22 September 2020 through 24 September 2020es
dc.rightsclosedAccesses
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/es
dc.titleVirtual Learning Objects’ of Math Educative Processes
dc.typearticlees

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