Please use this identifier to cite or link to this item: https://repositorio.uti.edu.ec//handle/123456789/7043
Title: Serious Games Created for Cognitive Rehabilitation: A Systematic Review
Authors: Ramos-Galarza, Carlos
García-Cruz, Patricia
Bolaños-Pasquel, Mónica
Issue Date: 2024
Publisher: Communications in Computer and Information Science. Volume 2115 CCIS, Pages 94 - 103
Abstract: Cognitive rehabilitation is a process by which people who have suffered some type of brain impairment recover their mental abilities. This type of treatment has classically been carried out with concrete materials of pencil and paper, however, currently the use of technology has provided a significant contribution to improve the motivation and interest of patients involved in this process. In this research, a systematic review of the main studies that have generated some type of technology for the cognitive stimulation and rehabilitation process was carried out. In the collection of studies, 24 published articles were found that allowed understanding aspects such as sample size, age, gender, countries, continents, type of interventions and the main technological developments that have been developed in recent years in favor of cognitive stimulation and rehabilitation. The results are discussed in relation to the importance of conducting this type of studies in favor of the treatment processes and the need to improve the quality of the treatment process
URI: https://link.springer.com/chapter/10.1007/978-3-031-61947-2_11
https://repositorio.uti.edu.ec//handle/123456789/7043
Appears in Collections:Artículos Científicos Indexados

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