Por favor, use este identificador para citar o enlazar este ítem:
https://repositorio.uti.edu.ec//handle/123456789/7030
Registro completo de metadatos
Campo DC | Valor | Lengua/Idioma |
---|---|---|
dc.contributor.author | GomezRomero-Borquez, Jesus | - |
dc.contributor.author | Del-Valle-Soto, Carolina | - |
dc.contributor.author | Del-Puerto-Flores, Alberto | - |
dc.contributor.author | Briseño, Ramon | - |
dc.contributor.author | Varela-Aldás, José | - |
dc.date.accessioned | 2024-08-07T19:46:54Z | - |
dc.date.available | 2024-08-07T19:46:54Z | - |
dc.date.issued | 2024 | - |
dc.identifier.uri | https://www.mdpi.com/2079-9292/13/9/1683 | - |
dc.identifier.uri | https://repositorio.uti.edu.ec//handle/123456789/7030 | - |
dc.description.abstract | This work marks a significant advancement in the field of cognitive science and gaming technology. It offers an in-depth analysis of the effects of various video game genres on brainwave patterns and concentration levels in virtual reality (VR) settings. The study is groundbreaking in its approach, employing electroencephalograms (EEGs) to explore the neural correlates of gaming, thus bridging the gap between technology, psychology, and neuroscience. This review enriches the dialogue on the potential of video games as a therapeutic tool in mental health. The study’s findings illuminate the capacity of different game genres to elicit varied brainwave responses, paving the way for tailored video game therapies. This review contributes meaningfully to the state of the art by offering empirical insights into the interaction between gaming environments and brain activity, highlighting the potential applications in therapeutic settings, cognitive training, and educational tools. The findings are especially relevant for developing VR gaming content and therapeutic games, enhancing the understanding of cognitive processes, and aiding in mental healthcare strategies | es |
dc.language.iso | eng | es |
dc.publisher | Electronics (Switzerland). Open Access. Volume 13, Issue 9 | es |
dc.rights | openAccess | es |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | es |
dc.title | Neurogaming in Virtual Reality: A Review of Video Game Genres and Cognitive Impact | es |
dc.type | article | es |
Aparece en las colecciones: | Artículos Científicos Indexados |
Ficheros en este ítem:
Fichero | Descripción | Tamaño | Formato | |
---|---|---|---|---|
Dspace.docx | 11,75 kB | Microsoft Word XML | Visualizar/Abrir |
Este ítem está sujeto a una licencia Creative Commons Licencia Creative Commons