Buele, JorgeVarela-Aldás, JoséPalacios-Navarro, Guillermo2022-11-252022-11-252022https://ieeexplore.ieee.org/document/9840591https://hdl.handle.net/20.500.14809/3813Traditionally, screening tools are available to help diagnose a person's cognitive problem. Therefore, rehabilitation techniques are lab exercises that lack adequate ecological validity. In this paper, we propose to establish the projection of a methodology for the development of serious games based on activities of daily living (ADL). Both for real and immersive environments, to assess what provides better results when applied in healthy patients at first, but with a focus on those suffering from Alzheimer's disease. It is expected that when this research is completed, precedents will be established for the development of new proposals based on virtual environments.engclosedAccesshttps://creativecommons.org/licenses/by/4.0/Virtual Reality applications based on activities of daily living (ADL) for cognitive diagnosis and rehabilitationarticle